8 ways Airbnb, Google, & Netflix improve their products with UX writing

jayfrost123

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What is UX Writing?​


To put it simply, it’s writing words that make it easier for people to use your product and gain value from it.

Think of a water slide. The user starts interacting with your product at the top of the slide. And, ideally, you want them to enjoy the journey through your product with the least amount of friction possible. Eventually, to receive the value from your product at the bottom of the slide.

A good UX writer…​

  • Works with designers and developers from an early stage of production
  • Researches the target market to speak the users’ language
  • Puts forward hypotheses and tests using a/b
  • Works with marketing and copywriting teams to create and follows the company’s style guide
  • Writes great copy & “microcopy”
Microcopy is the piece of text on an interface that helps users do stuff. This can include:
  • CTAs
  • Instructions
  • Navigation Buttons
  • Confirmation Messages
  • Error Messages
  • Privacy stuff
  • Loading screens
  • 404 error text

UX writer vs Copywriter​


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8 ways to improve your product with UX Writing​


#1 - Don’t use confusing language​


Google does this really well. Their principles for microcopy are that it should be clear, concise, and useful. Here’s how they apply it to a Sign In error:

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#2 - Do be conversational​


Instead of Facebook commanding you to “Update your status,” they ask, “What’s on your mind?”

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Instead of using a more abrasive phrase like “This username is taken,” Tumblr first gives you a compliment: “That’s a good one, but it’s taken.”

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#3 - Do make the language easy to translate​


The words on your product’s interface won’t always be in English. So make sure it translates well to other languages.

A good suggestion is to consider German. The average German word is 12 characters long. Technical terms in German tend to be over 20 characters! If you can translate the microcopy into German and not change the entire interface then you’re doing a good job.

#4 - Do be consistent​


Pick a word and stick to it. If some of your navigation buttons say “Next,” then don’t use synonyms like “Proceed” or “Continue” on the others.

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The inconsistency may have your user thinking that “Next” and “Proceed” lead to different results. Avoid making your users have to think while using your product.

#5 - Do make labels & instructions “invisible”​


Your users shouldn’t have to focus on reading the buttons of interfaces or self-explanatory instructions. Every interaction with your product should feel intuitive.

The following is an image of a bad example of this from the book Don’t Make Me Think by Steve Krug (The UX design bible, by the way).

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Lengthy instructions on how to do something casual, like fill out forms or install software, shouldn’t exist. If they do, it may mean that your product is too difficult to use.

#6 - Do prevent concerns​


Explain to your user what will and won’t happen when they perform a certain action.

When choosing one of the subscription plans for Netflix, you’re told at the start that you’re getting a 1-month free trial and that you won’t be charged until after that free month is over.

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Another good example is when you check the availability of an apartment on Airbnb and proceed to book, Airbnb removes friction by letting you know that they won’t immediately charge you. This allows users to continue through the process with little hesitation:

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#7 - Do explain the possibly weird/unnecessary​


If you’re going to ask your user for information that seems unnecessary or private, like a phone number, be sure to explain why you need that info.

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#8 - Do encourage action​


When you match on Tinder, you’re guided by the microcopy on how to interact with your new match:

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In this example, Airbnb guides their users on how to introduce themselves to the host. The box explains that travelers don’t have to explain their life stories. They just have to say hello.

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To sum it all up​


UX writing deals with the user after they’ve been sold on your product via marketing or sales. Your goal with UX writing is to guide your user and be invisible at the same time. The key, although cliché, is to be empathetic: understand what your users want and feel at every step of their journey through your product.

(This post is a summary of a medium post I found. If you want you want the full post, I can PM it to you)

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Send me your thoughts in the comments.

Thanks for reading! Enjoy the rest of your day :)
 
@jayfrost123 Do you recommend reading Don't Make Me Think? And do you have any other recommendations for other sources to learn good UX? It's something I definitely need to improve in.
 
@jandi Oh yes, Don’t Make Me Think will encompass almost all the fundamentals of UX design and usability

It also has tons of pictures of examples that demonstrate every concept that he lays out. Makes it an engaging read.
 
@jayfrost123 "Avoid making your users have to think while using your product."

While it's comical, it's so accurate

Edit: See how I made the text italic to emphasize a quote, and the key words bold ;-)
 
@jayfrost123
Lengthy instructions on how to do something casual, like fill out forms or install software, shouldn’t exist. If they do, it may mean that your product is too difficult to use.

While I agree that requiring instructions may indicate the product is too difficult to use, I think that there is a gross underestimation of how bad some people are at "doing something casual" on a computer, even if they've done almost exactly the same thing elsewhere before.

Particularly with the older generation, there can be a kind of technology paralysis, where even though something appears obvious, some people need reassurance to know that they actually got it right (and these days, aren't being scammed). I think that the best solution is to include fuller descriptions, but have them hidden initially and visible via a user action.
 
@jayfrost123 Are you suggesting replacing all/most marketing copy with UX copy? It seems like it until

UX writing deals with the user after they’ve been sold on your product via marketing or sales.

So what/where is the role of marketing copy in your suggestion?
 
@peter2 Marketing copy is about making you want to buy or use a product.

Microcopy is about making sure your product is easy to use, and eliminate friction for those that the marketing copy converted into users.

Iow: if ur marketing copy sucks, I would not feel the need to use your product. If your microcopy sucks I might want to use your product but I might pass on it because it’s too confusing to operate.
 
@peter2 Great question. From what I understand:

UX writing is more about directing your users when they're "in" your product; Words that affect the experience of your users while they're using your product.

Generally, marketing writing (or copywriting) is more about grabbing attention and bringing people towards your product to make them use it.

Marketing (copywriting) happens first, to attract.

UX writing happens afterwards, to guide and explain.

Hope that answers your question.
 
@smoothrose That's not how I read it. They're simply saying that there is a time and place.

When you're onbording your costumer (like a lot of the picture examples) you already sold them on the product, and you should focus on UX. But it might be a good idea to do some marketing writing on you're landing page.
 
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